Jene Yeo
jycreativework@gmail.com
Maya, Substance Painter/Designer, Unreal Engine 5, Blender, Zbrush, Adobe Creative Suite
Work Experience
(Abbreviated resume for Game/3D related work)
Fablevision - 3D Artist (4/25 - present)
-3D modeling/texturing in Blender/Substance Painter. Characters, buildings & props for a kid's educational language app
Gameday Creative - Environment Artist (12/24 - 4/25)
-3D environment modeling, design and optimization in Maya of various buildings and props for a live streamed sporting event. Texturing in Substance.
T-Mobile's SNL50 Takeover
-3D mockup of a Times Square T-mobile store and a few interior event props
Vertex School - Environment Art Bootcamp (7/24-3/24)
-9 month course learning industry standard workflows for game environments using UE5, Maya, Zbrush and Substance Painter/Designer. Modular workflows, high to low poly bakes, mid poly, trim sheets.
DotDot - 3D Environment Artist (9/20-10/20)
Set. Modeling, re-topology & texturing of 3D environment props and buildings for the Inc. 5000 Virtual Conference (Maya, Substance Painter)
Made in Brooklyn Games - VR Environment Artist (9/20- 3/21)
2nd pass modeling blockout of a platforming level for “Museum Multiverse VR” in Maya & Unity
Cheap Ramen Games - 3D Artist (02/20-05/20)
Designed and modeled 3D characters, props and bumpers for a multiplayer indie game Meow Pow
Curious Pictures - 3D Artist
Modeled environments in Maya based on concept art for PBS pilot Amanda’s Alligator.
Curious Pictures - CG Supervisor
Modeled and textured environments, props and characters. Supervised a small team of animators on Nick Jr.’s Team Umizoomi series.