Jene Yeo

jycreativework@gmail.com

Maya, Substance Painter/Designer, Unreal Engine 5, Blender, Zbrush, Adobe Creative Suite

Work Experience

(Abbreviated resume for Game/3D related work)

Fablevision - 3D Artist (4/25 - present)

-3D modeling/texturing in Blender/Substance Painter. Characters, buildings & props for a kid's educational language app

Gameday Creative - Environment Artist (12/24 - 4/25)

-3D environment modeling, design and optimization in Maya of various buildings and props for a live streamed sporting event. Texturing in Substance.

T-Mobile's SNL50 Takeover
-3D mockup of a Times Square T-mobile store and a few interior event props

Vertex School - Environment Art Bootcamp (7/24-3/24)

-9 month course learning industry standard workflows for game environments using UE5, Maya, Zbrush and Substance Painter/Designer. Modular workflows, high to low poly bakes, mid poly, trim sheets.

DotDot - 3D Environment Artist (9/20-10/20)

Set. Modeling, re-topology & texturing of 3D environment props and buildings for the Inc. 5000 Virtual Conference (Maya, Substance Painter)

Made in Brooklyn Games - VR Environment Artist (9/20- 3/21)

2nd pass modeling blockout of a platforming level for “Museum Multiverse VR” in Maya & Unity

Cheap Ramen Games - 3D Artist (02/20-05/20)

Designed and modeled 3D characters, props and bumpers for a multiplayer indie game Meow Pow

Curious Pictures - 3D Artist

Modeled environments in Maya based on concept art for PBS pilot Amanda’s Alligator.

Curious Pictures - CG Supervisor

Modeled and textured environments, props and characters. Supervised a small team of animators on Nick Jr.’s Team Umizoomi series.